Antioch is an agentic simulation platform for robotics and physical AI. Build the sim-ready asset pipeline and the content and tools that make simulations high-fidelity, performant and reusable, across procedural and hand-crafted environments.
Key requirements: Unreal Engine shader networks; procedural scene tools (UE PCG, Houdini, Blender Geometry Nodes); Gaussian splatting and generative 3D modeling; shipping production-ready tools; Omniverse/Isaac Sim/USD a plus
