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Senior Technical Artist

Antioch · New York / San Francisco (in person) or New Zealand (remote)

Full-timePosted Nov 9, 2026

Antioch is an agentic simulation platform for robotics and physical AI. Build the sim-ready asset pipeline and the content and tools that make simulations high-fidelity, performant and reusable, across procedural and hand-crafted environments.

Key requirements: Unreal Engine shader networks; procedural scene tools (UE PCG, Houdini, Blender Geometry Nodes); Gaussian splatting and generative 3D modeling; shipping production-ready tools; Omniverse/Isaac Sim/USD a plus

Senior Technical Artist at Antioch · Jobs & gigs · Machine Cinema