Develop Antioch's sim-ready character pipeline (USD, Omniverse, Isaac Sim, MetaHumans) for its physical-AI simulation platform. Push the realism of simulations through character creation, procedural animation, rigging and physics.
Key requirements
Python tooling for character creation and animation in real-time engines (MetaHumans preferred); procedural animation, prop interaction and generative pipelines; rigging and physics for cloth/hair; Sequencer
Posted date: 2026-11-06
