Lead the texturing and look-development team at Hybride, Ubisoft's Montreal VFX studio, mixing leadership with hands-on photoreal texture and shader work for high-end VFX. Optimize pipeline setups and workflows; ML and AI tool experience is an asset. (Posting in French.)
Key requirements
Senior texturing/lookdev for VFX; shaders, materials and AOVs; team leadership; Arnold, Houdini, Nuke a plus; experience with Copernicus, machine learning and AI tools an asset
Posted date: 2026-11-06
